![]() ![]() The gameplay itself is fundamental run-and-gun shooting. The fourth title in the series won't wow you with stunning AI or a brilliant narrative. (Id is the executive developer on Quake while Raven is the actual developer.) Quake 4 doesn't show off either company's brilliance as a level design powerhouse, and it proves that the once young and hungry company is growing older and more conservative in its approach to games. On many levels, Quake 4 demonstrates Id's, and long-time development partner, Raven's, all-too-comfortable position in the industry. So, even if it disappointed many hardcore gamers because the gameplay wasn't terribly new, it was still undeniably gorgeous and atmospheric. ![]() ![]() The funny thing about Doom 3 was that, if you had played the original Doom games, you would have re-discovered something: it played a lot like its predecessors. The company's Quake 4 comes on the heels of 2005's Doom 3, which wowed gamers with atmosphere and technology over simple shooter gameplay. Anyway you look at it, id now sits real pretty right now. Originally a small, hungry Texas developer whose games were first distributed through shareware, id then pioneered the first-person shooter genre and has moved on to become one of the industry's most commanding developmental forces. Over the years id Software has grown into the fattest cat in town. ![]()
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